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About Digital Art / Professional Senior Member Russ SchwenklerMale/United States Groups :icon3dcars: 3DCars
Four wheels? We'll take it!
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Deviant for 14 Years
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Statistics 912 Deviations 3,770 Comments 1,332,178 Pageviews

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PCM-D50 field recorder by dangeruss
PCM-D50 field recorder
The PCM-D50 is a 96 kHz/24-bit recorder fitted with two-position (X-Y or Wide) stereo microphones, 4GB of internal flash memory and a Memory Stick Pro-HG Duo™ slot for additional storage.

Autpdesk Inventor - 3DS MAX - Vray - Photoshop
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Evo 500 Sports Endurance Prototype rear by dangeruss
Evo 500 Sports Endurance Prototype rear
About a year ago Grabcad_dot_com hosted a design competition to create a sports prototype based on a provided set of chassis specs and a rough model. This was one of the more visually successful entries. The body is not my design. I downloaded and translated the CAD model and added an interior, various body details, a livery scheme and well here ya go - Something fun, something new.

3D Studio MAX - Vray - Photoshop
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Evo 500 Sports Endurance Prototype front by dangeruss
Evo 500 Sports Endurance Prototype front
About a year ago Grabcad_dot_com hosted a design competition to create a sports prototype based on a provided set of chassis specs and a rough model. This was one of the more visually successful entries. I translated the CAD model and added an interior, various body details, a livery scheme and well here ya go - Something fun, something new.

3D Studio MAX - Vray - Photoshop
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Moab Wrangling by dangeruss
Moab Wrangling
Moab Utah is home to some of the most adventurous and extreme off-roading in the US. This depicts a custom Jeep Wrangler  traversing a steep drop with some helpful spotting assistance by another "Jeeper".

I used an existing Rubicon model, with loads of new parts modeled and added. Vray and MAX with lots of Photoshop. A special dirt mask was rendered to help composite all the dirt FX.
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deviantID

dangeruss
Russ Schwenkler
Artist | Professional | Digital Art
United States
Current Residence: Arlington Texas - USA
Favourite genre of music: All
Favourite style of art: realism - stylized graphics - techno abstracts
Operating System: Win7
MP3 player of choice: itunes / ipod
Wallpaper of choice: Usually something minimal
Favourite cartoon character: DangerMouse!
Personal Quote: Above all, be kind to others.... motherf*cker!
Interests

My Tools

Journal Entry: Sat May 25, 2013, 9:30 AM
Even though I write it in 99% of my deviation descriptions, about three times a week I get comments, notes or emails asking what tools I use to create my work. Maybe this will help, but if people aren't reading the descriptions, it's difficult to believe they'll read this either.  I hope this answers your questions as it's pretty detailed.

For Most 3D modelling:
I use 3D Studio MAX from Autodesk. - www.autodesk.com/products/auto…  I've been using 3D Studio since rel.2 running on DOS. long before it was "Maxxed". It's my go-to 3D application for modelling and rendering.

For complex, detailed and accurate mechanical modelling:
I'll use (usually in combination) AutoCad and Inventor from Autodesk. www.autodesk.com/products/auto…  and  www.autodesk.com/products/auto…,  AutoCad is a great layout tool and you can do 3D solid modeling in it as well. I'll often do my layouts in Acad then bring those into Inventor. Inventor is a very powerful parametric 3D solids and surfaces modeler. It makes adding design features like cutouts, fillets, chamfers and more a simple affair. It's also easy to make dimension driven changes to parts within an assembly. Move a hole in a part and it will update the part that mates with it, so the holes line up. Cool huh.

For Most 3D rendering:
I use 3D Studio Max with the Vray render plug-in - www.chaosgroup.com/en/2/vray.h…  It is a much loved tool for realistic material creation, lighting and rendering. It uses lots of settings and can be tricky to learn and optimize. I find it give me great lighting, DOF, reflections and can be used to create very, very complex materials.  It's what I use for really all of my 3D rendering.

For Most 2D raster work:
Photoshop - www.adobe.com/products/photosh…  The de-facto standard. CS6 (soon to be CS7 in June). I've used it since PS2.0 running on Mac and available in grey-scale only.

For Most 2D vector work:
CorelDRAW X5 - www.corel.com/corel/ - Why not Adobe Illustrator? I have AI and use it occasionally. I prefer CorelDRAW. It does things that Illustrator just doesn't - or that it makes very awkward.  Where I can "fly" in CorelDRAW, I have to figure out a new workflow in AI to do the same thing. They play well together and can import and export compatible files, so there's no real drawback to not basing my work in AI.

Other tools:
I sometimes use Sketchbook Pro - www.autodesk.com/products/sket… and I'm getting to like it more and more. I'll also play around with VRED - www.pi-vr.de/en/products/vredt… for rendering. I've not found the flexibility I like from it. Plus, if I have to go back into MAX to make a geometry change, I might as well stay there and render. I'll sometimes use lightroom for image processing - but rarely.

So that's it - there's my quiver of arrows.

-Russ

  • Mood: Joy

Deviousness Award

Deviousness Award
dangeruss provided Deviant Art with many icons, many of our first skins, and some great 3D renderings. His startlingly realistic artwork, and highly detailed skins, make him one of the most respected and sought after Deviants. We are very thankful for his hard work, effort and dedication in helping get Deviant Art off the ground.

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Comments


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:iconthefieryhawk:
TheFieryHawk Featured By Owner Oct 3, 2014  Student Artist
hello
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:iconlilothestitch:
Lilothestitch Featured By Owner Sep 30, 2014  Student Artist
Do you take requests?
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:icondangeruss:
dangeruss Featured By Owner Oct 4, 2014  Professional Digital Artist
Hi!  I'm a working professional, so as a "rule" I don't do freebies.  Every once in a while, I might take on a small bit of art for someone who really asks politely, but I'm forever getting asked to illustrate graphic novels, design entire game mods, do custom gift art, or give detailed personalized instruction,  all for free.

Requests are cool, but even if I say I'm I'm interested, doesn't mean I have time, or will ever get around to it. Please don't harass me about the car you want to see every time I post something that isn't it.

If you'd like to commission me,write me at russ@dangerus.net , rates are $65/hr, and figure that nothing of any significance is going to get done in less than 10 or twelve hours.
Reply
:iconlilothestitch:
Lilothestitch Featured By Owner Oct 4, 2014  Student Artist
Okay.
Reply
:iconewokthedog:
ewokthedog Featured By Owner Sep 29, 2014  Hobbyist Traditional Artist
very beautiful pictures of cars!
Reply
:iconstonesliver:
stonesliver Featured By Owner Sep 21, 2014
Is deviantART broken? Lol, your deviousness award says it was awarded in 1969?
Reply
:icondangeruss:
dangeruss Featured By Owner Sep 22, 2014  Professional Digital Artist
wow - LOL  too strange.
Reply
:iconstonesliver:
stonesliver Featured By Owner Sep 23, 2014
Do you see it too or is my computer just trippin'?
Reply
:icondangeruss:
dangeruss Featured By Owner Sep 23, 2014  Professional Digital Artist
Yeah, it says that for me too.
Reply
(1 Reply)
:iconjonnycade:
JonnyCade Featured By Owner Sep 15, 2014
So,your the oldest devianart huh? Must be proud man.
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