deviant art

Deviant Login Shop  Join deviantART for FREE Take the Tour
About Digital Art / Professional Senior Member dangerussMale/United States Groups :icon3dcars: #3DCars
Four wheels? We'll take it!
Recent Activity
Deviant for 12 Years
11 Month Premium Membership
Statistics 835 Deviations 3,605 Comments 1,216,345 Pageviews

Newest Deviations

Favourites

Watchers

Visitors

deviantID

`dangeruss
Russ Schwenkler
Artist | Professional | Digital Art
United States
Current Residence: Arlington Texas - USA
Favourite genre of music: All
Favourite style of art: realism - stylized graphics - techno abstracts
Operating System: Win7
MP3 player of choice: itunes / ipod
Wallpaper of choice: Usually something minimal
Favourite cartoon character: DangerMouse!
Personal Quote: Above all, be kind to others.... motherf*cker!
Interests

My Tools

Journal Entry: Sat May 25, 2013, 9:30 AM
Even though I write it in 99% of my deviation descriptions, about three times a week I get comments, notes or emails asking what tools I use to create my work. Maybe this will help, but if people aren't reading the descriptions, it's difficult to believe they'll read this either.  I hope this answers your questions as it's pretty detailed.

For Most 3D modelling:
I use 3D Studio MAX from Autodesk. - [link]  I've been using 3D Studio since rel.2 running on DOS. long before it was "Maxxed". It's my go-to 3D application for modelling and rendering.

For complex, detailed and accurate mechanical modelling:
I'll use (usually in combination) AutoCad and Inventor from Autodesk. [link]  and  [link],  AutoCad is a great layout tool and you can do 3D solid modeling in it as well. I'll often do my layouts in Acad then bring those into Inventor. Inventor is a very powerful parametric 3D solids and surfaces modeler. It makes adding design features like cutouts, fillets, chamfers and more a simple affair. It's also easy to make dimension driven changes to parts within an assembly. Move a hole in a part and it will update the part that mates with it, so the holes line up. Cool huh.

For Most 3D rendering:
I use 3D Studio Max with the Vray render plug-in - [link]  It is a much loved tool for realistic material creation, lighting and rendering. It uses lots of settings and can be tricky to learn and optimize. I find it give me great lighting, DOF, reflections and can be used to create very, very complex materials.  It's what I use for really all of my 3D rendering.

For Most 2D raster work:
Photoshop - [link]  The de-facto standard. CS6 (soon to be CS7 in June). I've used it since PS2.0 running on Mac and available in grey-scale only.

For Most 2D vector work:
CorelDRAW X5 - [link] - Why not Adobe Illustrator? I have AI and use it occasionally. I prefer CorelDRAW. It does things that Illustrator just doesn't - or that it makes very awkward.  Where I can "fly" in CorelDRAW, I have to figure out a new workflow in AI to do the same thing. They play well together and can import and export compatible files, so there's no real drawback to not basing my work in AI.

Other tools:
I sometimes use Sketchbook Pro - [link] and I'm getting to like it more and more. I'll also play around with VRED - [link] for rendering. I've not found the flexibility I like from it. Plus, if I have to go back into MAX to make a geometry change, I might as well stay there and render. I'll sometimes use lightroom for image processing - but rarely.

So that's it - there's my quiver of arrows.

-Russ

  • Mood: Joy

Twitter

Deviousness Award

Deviousness Award
dangeruss provided Deviant Art with many icons, many of our first skins, and some great 3D renderings. His startlingly realistic artwork, and highly detailed skins, make him one of the most respected and sought after Deviants. We are very thankful for his hard work, effort and dedication in helping get Deviant Art off the ground.
-awarded December 1999

Social Feeds

Facebook: [link]
Twitter: [link]
Dribble: [link]

Friends

:icondutaav: :iconhyper-tom: :iconbludragon77: :iconlinolafett: :icongarycampesi: :iconlokichica: :icondessinsdejul: :iconpeppus84: :iconsiregar3d: :iconbandila: :iconkaranak: :iconpitposum: :iconjackdarton: :iconmustaf4st: :iconx-raited: :iconsaporita: :iconolivv: :iconmachine56: :iconthe-ic: :icongraphicwolf:

Comments


Add a Comment:
 
:iconaoa:
Really very good work. may i ask what software do you use
Reply
:icondangeruss:
`dangeruss May 15, 2013  Professional Digital Artist
It's in just about every image description.
Reply
:icontojoshan:
Mood: Joy ~tojoshan May 14, 2013  Professional Interface Designer
your works are incredible! it would be nice if you tell us what computer you have and how much time take each render! congrats!
Reply
:iconstephen59300:
~Stephen59300 May 8, 2013  Professional Traditional Artist
hi Russ i ve really enjoyed your yellow ferrari enzo in 3D, wich is really PERFECT you have a really wonderfull gallery!!! that s why i ve tried to draw your artwork with markers and colours pencils please can you watch it on my gallery in order to say to me if i ve suceed it!! i hope you will like it and i wish you lot of succed in your arywork!!!
Reply
:iconporsches:
i saw all of your latest work. Awesome job man. Its very amazing.. sometimes.. I mean each time to be more accurate, I ask to myslef if they are not pictures... the quality of ur works is stunning!!
Reply
Hidden by Owner
:iconrainbowdashpro:
!RainbowDashPro Apr 23, 2013  New member Hobbyist Digital Artist
Finally a old yet alive account :iconfreeinternetplz: for making the first deviation
Reply
:iconstephen59300:
~Stephen59300 Apr 8, 2013  Professional Traditional Artist
your gallery is estraordinary there s no word!!!!! it s wonderfull congratulations man!!!
Reply
:icondangeruss:
`dangeruss Apr 8, 2013  Professional Digital Artist
Thanks!
Reply
:iconbluemalou:
*blueMALOU Apr 6, 2013  Hobbyist Photographer
Fetured now in our Favorites [link] :iconbugattidevart:
Reply
Add a Comment: