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About Digital Art / Professional Senior Member Russ SchwenklerMale/United States Groups :icon3dcars: 3DCars
Four wheels? We'll take it!
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Deviant for 13 Years
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Russ Schwenkler
Artist | Professional | Digital Art
United States
Current Residence: Arlington Texas - USA
Favourite genre of music: All
Favourite style of art: realism - stylized graphics - techno abstracts
Operating System: Win7
MP3 player of choice: itunes / ipod
Wallpaper of choice: Usually something minimal
Favourite cartoon character: DangerMouse!
Personal Quote: Above all, be kind to others.... motherf*cker!

My Tools

Journal Entry: Sat May 25, 2013, 9:30 AM
Even though I write it in 99% of my deviation descriptions, about three times a week I get comments, notes or emails asking what tools I use to create my work. Maybe this will help, but if people aren't reading the descriptions, it's difficult to believe they'll read this either.  I hope this answers your questions as it's pretty detailed.

For Most 3D modelling:
I use 3D Studio MAX from Autodesk. -…  I've been using 3D Studio since rel.2 running on DOS. long before it was "Maxxed". It's my go-to 3D application for modelling and rendering.

For complex, detailed and accurate mechanical modelling:
I'll use (usually in combination) AutoCad and Inventor from Autodesk.…  and…,  AutoCad is a great layout tool and you can do 3D solid modeling in it as well. I'll often do my layouts in Acad then bring those into Inventor. Inventor is a very powerful parametric 3D solids and surfaces modeler. It makes adding design features like cutouts, fillets, chamfers and more a simple affair. It's also easy to make dimension driven changes to parts within an assembly. Move a hole in a part and it will update the part that mates with it, so the holes line up. Cool huh.

For Most 3D rendering:
I use 3D Studio Max with the Vray render plug-in -…  It is a much loved tool for realistic material creation, lighting and rendering. It uses lots of settings and can be tricky to learn and optimize. I find it give me great lighting, DOF, reflections and can be used to create very, very complex materials.  It's what I use for really all of my 3D rendering.

For Most 2D raster work:
Photoshop -…  The de-facto standard. CS6 (soon to be CS7 in June). I've used it since PS2.0 running on Mac and available in grey-scale only.

For Most 2D vector work:
CorelDRAW X5 - - Why not Adobe Illustrator? I have AI and use it occasionally. I prefer CorelDRAW. It does things that Illustrator just doesn't - or that it makes very awkward.  Where I can "fly" in CorelDRAW, I have to figure out a new workflow in AI to do the same thing. They play well together and can import and export compatible files, so there's no real drawback to not basing my work in AI.

Other tools:
I sometimes use Sketchbook Pro -… and I'm getting to like it more and more. I'll also play around with VRED -… for rendering. I've not found the flexibility I like from it. Plus, if I have to go back into MAX to make a geometry change, I might as well stay there and render. I'll sometimes use lightroom for image processing - but rarely.

So that's it - there's my quiver of arrows.


  • Mood: Joy

Deviousness Award

Deviousness Award
dangeruss provided Deviant Art with many icons, many of our first skins, and some great 3D renderings. His startlingly realistic artwork, and highly detailed skins, make him one of the most respected and sought after Deviants. We are very thankful for his hard work, effort and dedication in helping get Deviant Art off the ground.
-awarded December 1999



Add a Comment:
dangeruss Feb 7, 2014  Professional Digital Artist
I'm no longer "skinning: anything. I haven't in ages. Sorry.
Averon25 Feb 14, 2014  Professional General Artist
Wait, let me get straight, back in 2001, you create WindowBlinds and WinAmp skins.
dangeruss Feb 15, 2014  Professional Digital Artist
Yes - I've moved on to more personally interesting things
CaptainCassieArt Jan 1, 2014  Professional Digital Artist
Your artwork may be at risk! the deviant :iconalerkina2: has a habit of stealing others work! he has hundreds of artworks that are not his and re selling them and puts them up for FREE download.. this as you know is illegal! i have personally seen most of these art works by the ORIGINAL owner here on DA.  
mburleigh8 Nov 30, 2013  Hobbyist Digital Artist
Your work is Amazing, hard to believe your work is from 3D renderings,  you just may be the worlds best digital artist.
parafrenico Nov 28, 2013  Professional General Artist
You are amazing modeling and rendering cars. But I always wanted to know how many hours you spend just for modeling?
Hi Russ, I love your work! I would love to use your car artwork on my time attack website. All credit to you. Would you mind if I displayed it?
Congrats on first deviation ever submitted to deviantart. :)

Can I feature some of your beautiful work on my website (blog)? Thank you and keep up the good work :)
blueMALOU Oct 13, 2013  Hobbyist Photographer
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