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About Digital Art / Professional Senior Member Russ SchwenklerMale/United States Groups :icon3dcars: 3DCars
Four wheels? We'll take it!
Recent Activity
Deviant for 14 Years
5 Month Premium Membership
Statistics 921 Deviations 3,780 Comments 1,350,509 Pageviews

Newest Deviations



Prototype by dangeruss
More mechanized fun.  Looks a bit too much like an elephant in retrospect, but elephants are pretty cool...
3D Studio Max - Vray - Photoshop
Camilo Pardo GT 03 by dangeruss
Camilo Pardo GT 03
Designer Camilo Pardo (original designer of the Ford GT) partnered with Heffner Performance to help create the Heffner Camilo Pardo Edition Ford GT. A twin turbo 900 HP beast with Pardo's subtle restyling and accents.

read more:…

3D Studio MAX - Vray - Photoshop.


Russ Schwenkler
Artist | Professional | Digital Art
United States
Current Residence: Arlington Texas - USA
Favourite genre of music: All
Favourite style of art: realism - stylized graphics - techno abstracts
Operating System: Win7
MP3 player of choice: itunes / ipod
Wallpaper of choice: Usually something minimal
Favourite cartoon character: DangerMouse!
Personal Quote: Above all, be kind to others.... motherf*cker!

My Tools

Journal Entry: Sat May 25, 2013, 9:30 AM
Even though I write it in 99% of my deviation descriptions, about three times a week I get comments, notes or emails asking what tools I use to create my work. Maybe this will help, but if people aren't reading the descriptions, it's difficult to believe they'll read this either.  I hope this answers your questions as it's pretty detailed.

For Most 3D modelling:
I use 3D Studio MAX from Autodesk. -…  I've been using 3D Studio since rel.2 running on DOS. long before it was "Maxxed". It's my go-to 3D application for modelling and rendering.

For complex, detailed and accurate mechanical modelling:
I'll use (usually in combination) AutoCad and Inventor from Autodesk.…  and…,  AutoCad is a great layout tool and you can do 3D solid modeling in it as well. I'll often do my layouts in Acad then bring those into Inventor. Inventor is a very powerful parametric 3D solids and surfaces modeler. It makes adding design features like cutouts, fillets, chamfers and more a simple affair. It's also easy to make dimension driven changes to parts within an assembly. Move a hole in a part and it will update the part that mates with it, so the holes line up. Cool huh.

For Most 3D rendering:
I use 3D Studio Max with the Vray render plug-in -…  It is a much loved tool for realistic material creation, lighting and rendering. It uses lots of settings and can be tricky to learn and optimize. I find it give me great lighting, DOF, reflections and can be used to create very, very complex materials.  It's what I use for really all of my 3D rendering.

For Most 2D raster work:
Photoshop -…  The de-facto standard. CS6 (soon to be CS7 in June). I've used it since PS2.0 running on Mac and available in grey-scale only.

For Most 2D vector work:
CorelDRAW X5 - - Why not Adobe Illustrator? I have AI and use it occasionally. I prefer CorelDRAW. It does things that Illustrator just doesn't - or that it makes very awkward.  Where I can "fly" in CorelDRAW, I have to figure out a new workflow in AI to do the same thing. They play well together and can import and export compatible files, so there's no real drawback to not basing my work in AI.

Other tools:
I sometimes use Sketchbook Pro -… and I'm getting to like it more and more. I'll also play around with VRED -… for rendering. I've not found the flexibility I like from it. Plus, if I have to go back into MAX to make a geometry change, I might as well stay there and render. I'll sometimes use lightroom for image processing - but rarely.

So that's it - there's my quiver of arrows.


  • Mood: Joy

Deviousness Award

Deviousness Award
dangeruss provided Deviant Art with many icons, many of our first skins, and some great 3D renderings. His startlingly realistic artwork, and highly detailed skins, make him one of the most respected and sought after Deviants. We are very thankful for his hard work, effort and dedication in helping get Deviant Art off the ground.



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Mirek312 Featured By Owner Aug 14, 2014
My Favorite Is JGTC Cars.
GiIbird Featured By Owner Aug 13, 2014  Hobbyist General Artist
Vroom vroom Oh yess 
MatthewandMario Featured By Owner Aug 11, 2014
Victhor Featured By Owner Aug 7, 2014
Ey! Huge thanks for accepting my request to submit your deviations to Winampers! =) (Smile)
Feel free to join in and submit your next deviations!.

XRainbowNotesX Featured By Owner Jul 30, 2014  Student Digital Artist
Oldest deviant... Wow (congrats!)
mike1957 Featured By Owner Jul 23, 2014
Hi Russ, I've just about finished that time attack GTR on Forza 4. I could send you a few screen shots by email for you to look at and comment on. I can only take a picture with my phone as I don't know how to do it any other way!! lol Is your email address on your website? Cheers, Mike
dangeruss Featured By Owner Jul 23, 2014  Professional Digital Artist
that'll work. Yes email is the one at my site.
marikfan333 Featured By Owner Jun 12, 2014  Student General Artist
MinecraftArchitect90 Featured By Owner Jun 5, 2014  Hobbyist Interface Designer
Wow, you must be the longest time user here! You're QNX screenshot being the oldest posting! Simply amazing! :O
dreamdesigner442 Featured By Owner Jun 3, 2014  Professional Interface Designer
Outstanding talent,Magnificent gallery,My hat off to you Mr.Russ Schwenkler :-)
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