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Artist's Comments
This render showcases a custom BMW M3 modeled by, and commercially available at [link]. I've constructed the background elements and composed the scene in 3D Studio MAX 5.1 As part of the texturing process I created a complex multi-layer, raytraced paint material that IMHO really captures the metalic silver well. I had a lot of fun with the puddles, even though the added significantly to the render time. This was rendered in several passes (one taking over 7.5 hours on a dual 2.0GHz Xeon box!) and composited in Photoshop.
UPDATED -- OK, the hole in the hood is now covered by a rear induction cowl. I also fiddled with the reflections to make them less mirror like. Better? |
Details
April 30, 2003
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Comments
fucking spectacular work.. the Michelin tire-dude is kinda comical lookin hehe.. nice job on detail, from seats to roll cage.. everything.. gorgeous.
and a dual 2mhz? WOOOO thats flyin
As ~auroradragon said, the puddle is excelent and adds a lot to the image. The reflections on the bodywork are really good and the background is suitable, well done.
--
Necrophilia.
I have to fav this, I HAVE TO!..
.. Will you take me for a ride?
my only gripe is that puddles look way too much like glass.
great work though.
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mojomonkee
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