Eleanor from the remake of "Gone in 60 Seconds" This is a collaborative work between myself and fellow modeler "sthil". sthil created the basic model, and I "Eleanorized" it, created the enviroment, various details and render. I tweaked the model some and created all new materials and textures. New wheels were modeled to resemble "Eleanor's" wheels. The environment is new and based on existing urban structures in Ft. Worth, Texas. Textures and post work done in Photoshop. Modeling and rendering accomplished in 3D Studio MAX.
The MAX scanline renderer was used with HDRI based lighting and relfections.