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Time Attack Golf R by dangeruss Time Attack Golf R by dangeruss
Here is a "stormtroopered" out VW Golf R in Time Attack trim. The simple yet effective livery was originally designed by Forza Motorsports 4 livery designer URC Fightdogg and is replicated (mostly) with his kind permission.

3D Studio MAX - Vray - Photoshop
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:iconsphinx1:
Sphinx1 Featured By Owner Nov 25, 2012
Very Nice :) Love your track cars...
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:iconbluastrid:
bluastrid Featured By Owner Nov 22, 2012
WOW!
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:iconpopoff:
popoff Featured By Owner Nov 22, 2012
...another great work :+fav: ...
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:iconjohnny-west:
johnny-west Featured By Owner Nov 17, 2012
Did you use HDRI lighting for this scene?
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:icondangeruss:
dangeruss Featured By Owner Nov 19, 2012  Professional Digital Artist
yes - lighting and reflection are from the same HDRI map.
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:iconpj3d:
pj3d Featured By Owner Nov 17, 2012  Student Digital Artist
Really nice work man! Tires look a bit flat though ;)
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:icongearspec:
gearspec Featured By Owner Nov 17, 2012
The model looks amazing. Man that vray work is extreme.
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:iconrolito86:
rolito86 Featured By Owner Nov 16, 2012
great, always waiting your work dude
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:iconnudgii:
Nudgii Featured By Owner Nov 15, 2012  Hobbyist Digital Artist
This is so awesome :D

How do you get the reflections with the scenary on the side of the car?
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:iconrasdiggle:
rasdiggle Featured By Owner Nov 14, 2012
Great work I came here from the Forza Motorsport forums love what you did with URC Fightdogg's car.
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:iconcorustenebrae:
CorusTenebrae Featured By Owner Nov 13, 2012  Hobbyist General Artist
awsm hurrr cx
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:iconalesferrari:
AlesFerrari Featured By Owner Nov 12, 2012
Great Work!! it looks awesome!!
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:iconmburleigh8:
mburleigh8 Featured By Owner Nov 12, 2012  Hobbyist Digital Artist
Great job.
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:iconyeyo2013:
yeyo2013 Featured By Owner Nov 12, 2012
How do you put on the sponsors on the car? Do you do it with photoshop?
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:icondangeruss:
dangeruss Featured By Owner Nov 12, 2012  Professional Digital Artist
By creating custom UVW mapping coordinates and corresponding texture maps that include those sponsor logos. Parts of the process are done in MAX (the mapping) and the texture images are created in Photoshop. Then those image maps are used to provide the diffuse colors or other effect masks when creating the paint materials.
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:iconyeyo2013:
yeyo2013 Featured By Owner Nov 12, 2012
Thanks for the info!
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:iconroadkillconcepts:
RoadKillConcepts Featured By Owner Nov 12, 2012  Professional General Artist
Nice work man!
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Submitted on
November 12, 2012
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2.7 MB
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1920×1080
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