Based on concept art by Malaveldt : [link]
Mike has become my favorite conceptual artist lately. His ideas and art are very inspiring. I wrote him with a request to recreate some of his stuff in 3D and received his blessing, so here's another collaborative work.
Here's a neat urban tunnel maintenance vehicle that utilizes fairly conventional and contemporary technology in an unusual way.
Modeled and rendered in 3D Studio MAX over a 3-day period. Textures were created in Photoshop and procedurally. Compositing done in Photoshop.
*** COPYRIGHT 2008 Russ Schwenkler & Mike Doscher - Unauthorized duplication, publishing or re-use is strictly prohibited. ***